"Second Life" 48" x 60" oil/paper/on canvas 2005/06
This painting comments on the ever expanding digital game world and how that world relates to our “3D reality daily life.” The game in question is called “Second life” and it’s goal is for the player to establish a life within the game, with the payoff being the continued living of that life. Along the way, gamers can amass worldly possessions and live a second life, perhaps a more interesting existence than what they experience in their everyday lives. One enticing aspect of this game is that real world businesses and news agencies have set up shop in this virtual world. This has allowed players to convert the game’s virtual money into real world dollars. Because of this, the IRS has been investigating ways to tax players who make money from playing “Second Life.” My primary engagement with this virtual world stems from the question: where will the continuing blending and blurring of what constitutes reality lead us?